Move over, kids—adults fuel boost in toy market sales

Category: Business

Listening

Unlocking Word Meanings

Read the following words/expressions found in today’s article.

  1. boom / bum / (n.) – a rapid growth or success in business, bringing more money, sales, or activity
    Example:

    Social media helped create a boom in small online businesses.


  2. so-called / ˈsoʊˈkɔld / (adj.) – commonly called or named; used to say what people call someone or something, without giving an opinion about it
    Example:

    The so-called “smart city” uses technology to help citizens.


  3. sector / ˈsɛk tər / (n.) – a part or area of something larger, like the economy, a city, or a group of activities
    Example:

    Tourism is very important for our country because it’s a sector that creates many jobs.


  4. boost / bust / (n.) – something that helps increase, improve, or support something, often making it stronger, bigger, or better
    Example:

    The new advertising campaign provided a boost to the company sales.


  5. collectible / kəˈlɛk tə bəl / (adj.) – describing something that people want to keep or collect because it is rare, special, or valuable
    Example:

    Many adults buy collectible toys from their childhood.


Article

Read the text below.

The UK toy market returns to growth for the first time in five years, but it’s adults buying toys for themselves who are helping fuel the boom. The so-called kidults have helped the toy market in the UK post a year-on-year growth of six percent, according to figures by the British Toy and Hobby Association, with one in three pounds of toy sales being spent by kidults.


Retro arcade cabinets and LEGO floral bouquets are some of the toys kidults can’t get enough of. The kidult market now represents one-third of all toy spending in the UK, so it’s a sector the toy industry can’t ignore. Technically, a kidult is for the 12-year-and-over range, but it’s adults who are a major part of this growth sector. 


At the Toy Fair in London’s Olympia, Kerri Atherton, head of public affairs at the British Toy and Hobby Association, says, But what I think we’ve seen shifted a little bit is sort of how wide the audience really is now for toys. So obviously, for a few years now, we’ve been talking about the rise of kidults, which is toys for 12 plus. But adults are a big chunk of that category as well.


So three quarters of 18 to 34-year-olds say that they’ve purchased a toy either for themselves or another adult in the last year,says Melissa Symonds, executive director of toys for market research company Circana. They have been closely monitoring the rise of kidults, and their love of nostalgia and their spending power is a welcome boost for the toy sector.


Another key trend is the growth of Asian-influenced toys. South Korean and Japanese brands like K-POP Demon Hunters, One Piece, and Dragon Ball Z are all contributing to the year’s collectibles boom. Collectible toys grew by 12 percent year-on-year in 2025, and Far East Asian licenses were a clear factor in this growth.


This article was provided by The Associated Press.


Viewpoint Discussion

Enjoy a discussion with your tutor.

Discussion A

  • The toy market is growing because adults are buying toys for themselves. Why do you think adults enjoy buying toys even after they grow up? Is there an age when people should stop buying toys, or can play be important for people of all ages? Why do you say so? Discuss.
  • Collectible toys like K-POP Demon Hunters and Dragon Ball Z are growing in popularity. Why do you think people collect toys or items from their favorite shows or brands? Given the chance, what kind of toy or item would you want to collect? Why? Discuss.

Discussion B

  • The UK toy market returned to growth after five years, showing changes in what people buy. How do you think companies know what products will become popular again? In your opinion, is it more important for companies to follow trends or create new trends? Why do you say so? Discuss.
  • If you were a toy manufacturer, would you focus your future designs on children (the traditional market) or adults (the growing market)? Why? Discuss.