The robot device that can control parents among must-have Christmas toys

Category: Business

Listening

Unlocking Word Meanings

Read the following words/expressions found in today’s article.

  1. in demand / ɪn dɪˈmænd / (idiom) – (of things, skills, or people) relating to being wanted, needed, or requested often
    Example:

    Eco-friendly products are becoming more in demand.


  2. sinister / ˈsɪn ə stər / (adj.) – dangerous, evil, or threatening
    Example:

    The abandoned house is often considered sinister by the local people.


  3. lowdown / ˈloʊˌdaʊn / (n.) – the real and complete information about something, especially information that is important, secret, or not known to everyone
    Example:

    This guide gives you the lowdown on living in London for the first time.


  4. take (something) by storm / teɪk baɪ stɔrm / (idiom) – to become very successful very quickly in a place, group, or situation
    Example:

    The company’s new app is expected to take the tech world by storm.


  5. festivity / fɛˈstɪv ɪ ti / (n.) – the events, traditions, or actions that are part of a festival, holiday, or celebration
    Example:

    We joined the New Year festivities in the city center.


Article

Read the text below.

From Stitches to witches to a robot device that can “control” parents, the top 15 toys predicted to be most in demand in the U.K. this Christmas have finally been revealed.


Controlling the mind of humans is often considered sinister rather than celebratory, but this game is set to be a real stocking-filler this Christmas for UK toy lovers. Human Controller by Tomy Toys is a simple concept of control by a digital pad using arrows. Commands are sent to the special helmet, which lights up and vibrates, effectively telling the wearer where to move. The game offers kids a fun opportunity to “control” their parents.


Benjamin Croucher-Phillips, Senior Brand Manager (Games) at Tomy Toys, gives the lowdown: “When you’ve lined them up perfectly and the chair is behind, you’ll hit the central button, which will vibrate all three of the sensors. And that’s when the human will know to sit. And they have to blindly trust that that chair is going to be there behind them and catch them.”


This is just one of the fifteen feted toys, games, and gadgets that are set to take the UK toy market by storm this festive season. Industry data tracking expert Circana says the UK toy industry is worth 3.9 billion pounds, with Christmas expected to account for 0.9 billion pounds of sales (or 23% of the total sales for the year).


In its 75th anniversary year, Formula 1 is unsurprisingly part of the festivities. Mattel’s Hot Wheels Racing F1 Grand Prix Circuit will no doubt be the centerpiece of many people’s celebration once the checkered flag of Christmas waves itself into our homes.


As Melissa Symonds, Executive Director of UK Toys at Circana, outlines, “One of the biggest trends we’ve seen in the toy market in the U.K. this year has been licensed toys. So this is coming from a number of areas. So we’ve had some massive movies this year, like Lilo and Stitch and Minecraft. All of this is driving the fact that a third of the total UK toy market is now licensed.”


This article was provided by The Associated Press.


Viewpoint Discussion

Enjoy a discussion with your tutor.

Discussion A

  • One of the most talked-about toys this Christmas in the U.K. lets children “control” their parents with a helmet and digital pad. Do you think it is funny or strange for children to have a toy that controls their parents? Why? Would you like to play a game like this with your family? Why or why not? Discuss.
  • Why do you think Christmas is such an important time for selling toys? How do you decide which toy would make the best gift for a child? Discuss.

Discussion B

  • Licensed toys from big movies and video games are becoming some of the most popular toys in the U.K. this year. Why do you think toys connected to movies or video games are more popular than others? In your opinion, should parents limit how much trends affect gift choices, or is it natural to follow what’s popular? Why do you say so? Discuss.
  • What types of toys do you think will become popular in the next 10 years? Why? In your opinion, should future toys focus more on physical play, digital play, or a mix of both? Why do you say so? Discuss.